Projectile Motion – 1D00.00

Funnel Cart Trajectory –  1D60.10

Funnel_1D55.10

  • A ball fired vertically from a cart moving horizontally falls back into the cart.

Location: Demo Room

Simultaneous Fall – 1D60.20

SimulFall_1D6020

  • A Spring loaded device drops one ball and projects the other horizontally.
  • Listen for the sound of balls striking the floor. Only one click should be heard.

Location: Jacobs B122 – Shelf 279

The Monkey and the Hunter – 1D60.30

MonkeyHunt_1D6032

  • Aim the cannon at the monkey when monkey is held up high.
  •  When the ball leaves the cannon, the monkey should drop’ – The ball will hit the monkey since they fall at the same rate.

Location: Demo Room

Projectile Launcher (Pasco) – 1D60.70

ProjLauncher-1D6070

  • Shoot balls at different angles.

Location: Keck B127